TTRPG Night 09: Law(ful Good) & Order
They entered the city of goodness and order, and acted out a cop drama while searching for the elusive spellcaster.
They entered the city of goodness and order, and acted out a cop drama while searching for the elusive spellcaster.
I recently found myself revisiting a hobby medium that I haven’t seriously thought about in almost 3 decades. And it unlocked a lot of memories.
They figure out where they need to go, then got sidetracked along their way. Because of course they did…
Taking inspiration from a few one-location horror movies, the team is put through a siege at a rest stop on the way to Waterdeep.
After liberating the walking castle, the group chose their first destination: the gate-town of Faunel, home of intelligent animals.
In which the team goes back to the fiend and hopes she only kills them for failing, instead of, well, worse…
Or, How I Started, Failed, and Restarted Working on My Dark Angels for 40k
They spent some money in the magic marketplace so maybe they could win some money back at the magic casino.
The second part of a two-episode arc, in which the team continues to work their way through the Funhouse. Will they survive? Guess you’ll have to read and find out.
In which we go for a jolly romp through a crazy magic filled market and, of course, get in trouble along the way.