
GM: Tyson. Players: Emily, Ian, Kera, Nate, Ryan
We were about to spend the day playing a D&D in a homebrew setting and I didn’t like what I had planned, by which I mean I fucking hated it, having set up a museum tour of the towns I had created over the past few weeks. I asked if we were all cool with a soft reset, keep the characters, play in Forgotten Realms. I got a yes.
While Nate remade the character I had made for him in the game leading to this, I got the new Forgotten Realms: Adventures in Faerûn book out, found a level one mission and we played in a few minutes. Good times had by all. After Ryan’s Baldur’s Gate (the game and the city) based Pathfinder campaign came to a close, I continued my Waterdeep game.
The Party came together in a little hamlet not worthy of a name on their way to Waterdeep to see the Day of Wonder event within the week. That’s the set up, so here we go.
Game Sessions
03-22-26 Robber Baron: set at a muddy crossroads on the way to Waterdeep, hamlet known as Mudville by those forced to pass through.
08-18-26 The Siege of Shalespire Priory: The Priest Acolyte is named Brother Attanash, brother and sister monks named Redi (m) and Lari (f) Raaldecort. The Priest of Lathander that arrives is Deacon Amar.

09-02-26 The finale of the Siege and the intro to the Yawning Portal and Volo.
Characters & Factions
Some of the Friends (and enemies) we have met

The team meets Merikoth “merry” Miceryne the Valorous at the Shaleshire Priory.
Sir Raynor Heavyheart is a member of the Order of the Guantlet, who breaks the siege at the Priory and recognizes the party for their bravery.


As a devote of Oghma, Wendi Rueh should have been smarter, but still let her brother Mardon talk her into highway robbery, albeit with relatively-good intent.


