Oredonvale

Oredonvale, Central Thylasx region, Queendom of Nodora/Dwarven State united

Oredonvale exposed trade town near the peak of the mountain above the city of Medlidtorn, made for outsiders. It is a mostly broken stone walk way, stone buildings and a few other buildings that have been put up with what ever materials they could cobble together. This is really the hub of diplomacy between the Queendom and the Dwarven State with the hopes that neither society has to fight the Goblins themselves.

Points of interest:

A-way Hostelry and Tap Room is the place for drink, beds, brothel, gambling a little something for all who are tired, lost, looking for something. Run by a family of Stone Dawrfs called the Oredons…. They grant wishes, favors what have you. How you pay for what you ask for is a surprise 

The Bloody Good Gear is managed by a River elf Bard named Lakunadar of the River Boonmare he is well liked even by all who come to the shop, as they often regale that He could sell anything to you, even if you already bought the one and only that you need. He really is just the face of the shop, while his dwarven best friend Gravamalton Stonemantel crafts the wares in Medlidtorn below that make the shop famous and profitable.

Odds N Things shop Run by Mamma Dunna, she is very old, how old who besides her knows some say the mountain was built around her others say she is the one that broke the mountain in the first place because she wanted a view of the lake below. 

Key figures

The Family Oredons, they are basically a dwarven crime syndicate family, their bloodline is long and somehow every first born son in the family is always  strong in  magic. The current head of the family his wife whom he loves dearly has given him 6 daughters, no sons. They are searching for a way to make sure her next on is a son. He dose not want his brother to get power. They are also maybe hiding that all his daughter has some gifts in magic, he knows if any found out the truth they would be taken to be breeders. His youngest daughter is missing or did she just go into the lower depths of the mine as she has done before.

No one messes with Mamma Dunna or her shop in town; even the Family Oredons stay clear and don’t cause trouble with her. Little is known of this enigmatic old woman. She is thought to be older than the mountain itself and questions about her past go unanswered. What is known is that she is as dangerous as she is unassuming, with a grandmotherly demeanor. Almost no living soul has ever seen her move with the grace and agility of a master assassin and fewer still have survived whatever pact she has made with dark powers.

The roads on the top mountainside are cobblestone roads and very clean. But a person shows up one day in ripped clothing black with sap, red with ore dust and talking about the Great Crow of Arakdon and how he is coming but he knows where to get him before he becomes unstoppable

Adventure Hooks:

Do we follow the mystery man to stop the crow?

Should we find out who Mamma Dunna is or what she is?

Do we help the Family Oredons to get the thing so he can have a son or do we help find his daughter?

Why are the weapons and armour made by Grave so much stronger, what is his secret ?


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