Raven Intervention

After the First Death outside of Excelsior, the group and their alts are brought to the Shadowfell.

They each awaken in the order they died find their other self around a dull, muted fire in a grey realm on the side of a path overlooking a chasm along a grey mountain with a massive sad stone head blocking the path back up the mountain, with a top lost in the darkness.

They are sitting by a fire, colors muted, and with very little warmth, they come to sitting next to their alt on a log around the fire. Only one of them looks real at any one time, the other turns ghostly.

They can change anytime out of combat, and can spend a bonus action to change which is primary.

If it happens early in the evening, they will fight warrior wraiths and shadow mastiffs alphas.

Move toward far off settlement in the dreadful realm, seen in the distance. Encounter Scarecrow monster and a murder of Crows in the area of the sad farm between them and the town beyond. Like Tristam.

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Get to the town of Paradym. like tristam from Diablo. A handful of dull, sullen villagers occupy the town.

There is no place other than the town.

The dark cathedral is known as Oblivion, several floors with exit back to Paradym on every other floor. final floor brings them to the next location on their way to see the Raven Queen.

  • Deakon the farmer, a blue skinned aasimar with a dull halo, finds them at the edge of the field. He tells them that they need to be careful. The woods will devour them and the beasts of the land and air are dangerous. They should stick to the path and find their way to town (oblivion). He suggests that there may be some work for them if they are so inclined.
  • lazy dog walks by slowly. notice it has no eyes. his name is Nose.
  • Coran the Mayor male human has a wand of secrets and two Pearls of Power if they can survive the final challenge.
  • Dessinia female stone goliath blacksmith at Dessi’s Impliments of Destruction an open air shop: builds a Mace of murder if they return the Tyrant Ore
  • Reedus the innkeeper at the Blighted Barkeep has lost his journal and is offering Gauntlets of Ogre Power if it is taken back from the Mind reader (Chad).
  • Talathena aged but eternal elven druid that is offering a Javelin of Lightning for returning the heart of the Fulmination Beast to her (kera’s giant) weapon of elemental fury
  • Jo’obe runs the Greedy Grocer open front store and offers a shadowy Cloak of Elvenkind if they can return the furiously burning soul. Sniffs constantly, talks like he has a cold.

Church has entry into temple of revelation

each floor has a few character revelations and bosses each with a theme and feels like a little world isntead of a dungeon level

descend to the furthest level and fight through a war at epic scale.

Dungeon

The Dungeon has a super basic first floor of stone turns into a corridor of swirling vortices of ghosts.

Enter a room of emotional mirrors. Roll wisdom saves, worst save turns into a Mirror Haunt that looks like them

Bitzie – walk through a bastion filled with armored individuals in line before a enter the space of a small town on fire.

Her parents proclaim while on fire, that they should not have taken her in, should have left her with her father out in the infinite dark.

FIght fire elementals one first, then two more, and the boss A Fire Giant that looks like Bitzie and the furious flameskull. When the Boss is beat, it drops a +1 two handed sword that’s actually a Sword of Vengeance once attuned.

Q’or – Fight through a Nautiloid

Fight Intellect Devourers while the place burns and a few Mind Flayers fight other Githyanki, Scar will be rolling around like a giant illithid with his head slashed open, oozing while Q’ors fight it. It fireballs a handful of them right away and then kills one a turn while they fight it. when it dies it drops a medallion and the ship is torn apart, and they have to make it out. Dex saves and fire damage on their way out.

Z – fights to protect her friends in a land of ice from the fulmination beast

Hobbler – forced to adlib a randomly changing nightmare play


spent a silly amount of time investigating the boring windmill. bitsie asked if they should burn it down.

qor takes emotional damage

village of barely people, bored moving

speak to jo’obe first, wave their hand out front of his face, offers them a magic cloak if they get the furious burnin soul after beign told his produce has gone bad and that’s why.

z upset that she challeneged the mayor after his job was described as a chief and she decided that meant a warrior.

qor makes puppeteer reference

fucking blanka appeared again.i do not like what I semll down there, ash, and death.

tunnel of spirit

town on fire, blnka gets hurt, druid z heals blanka

felt like the land was more like a diorama.

locked in with walls of flame like a video game

kera rolled a double nat 20 on an attack against the 2nd fire elemental

pair of fire elementals trying to kill townspeople, killed 5 of the 10. bitzie passed the first four saves but failed the fifth and was frightened and exhausted until she succeeded 3 turns later.

qor cut off the head of big bitzie after she attempted to kill the parents, both got hit, almost killed mom. let kera choose which of the two attack roll would hit her or her mom.